But firstly, if you just want me to just put the scripts on a project (either this is too much to read or you still don't get it) so you don't need to worry about doing it yourself send me a comment right here. I haven't got the scripts for this one, but it's more simple and I can turn it into scripts if necessary. The smaller the golf ball is the less accurately it will bounce around. This will work best (probably only if) the object bouncing around is a big circle. I'm not sure, but I'll see if there are better ways than mine.) Firstly, the object has to _ I got a new idea. (also, some people may have already done this. I'll explain what I did here and if you can't turn this into a program I'll put the scripts in a project. But I did complete it, and even then it still glitches. I tried making the script… And it ended up too long and confusing for anyone to understand. Thanks for the help, guys, but it's not quite what I'm looking for. And it needs to realistically bounce off of the wall at any direction that the sprite enters the wall in. Again, I'm looking for a script that has the sprite realistically bouncing off of all kinds of walls…vertical, horizontal, diagonal, any kind of wall. your script works…only for bouncing off of horizontal walls. your script just makes the sprite bounce off the same path as it travels. Za-Chary and Your scripts work, but they are not exactly what I want.
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